While working with SQRT3 I was tasked to maintain rigs for animating characters and props in various games, mainly Match3 and Time-Management. Each production consisted of dozens of different actors and required their personalized animations.
Included characters from games: Pocket Quest, Arcane Arts Academy - Sorcerer's Quest, Scarlet's Haunted Hotel,
Delicious: Mansion Mystery, Barbarous: Family Secrets
Software Used: Spine 2D, Adobe Photoshop