My name is Konrad and my passion is creating appealing animations for people's needs! My dedication to drawing started back when as a kid I spent most weekends watching animated shows and trying to mimic the characters from various series to develop my art style. During my university years, I experimented with different digital graphic tools to share my work with others. I learned the principles of animation in Blender, however, I decided that should focus my time on 2D animation, as I believe I could express my style better in this field.  With my passion for video games and sketching I set my goal to learn to animate my designed characters and creatures to see them interact with game environments. I treat my passion as an endless learning curve, always looking for ways to improve myself as an artist and animator, to better apply my skills as the business needs to be required.
My Tools
As a game animator, I am using Spine 2D to build detailed rigs and animations, ensuring smooth and dynamic character movements, depending on the game's type and characters' personalities. For cutting out and preparing assets, I use Photoshop to prepare atlases and integrate them into the animations. 
Regarding game cinematics and trailers, After Effects is my main tool for bringing game footage to life highlighting the main interesting factors. 
This combination of such tools allows me to create visually appealing and immersive game content.
Hobbies
Searching for inspiration is one of my ways to spend free time outside regular drawing sessions. I love watching various kinds of animated productions, and learning how artists made specific details of the scenery or characters. I am no stranger to shows like Breaking Bad, Game of Thrones, or sitcoms such as The Office or Brooklyn-99. As my other free time activity I enjoy playing Monster Hunter World, ranking it as my favorite game series. When it comes to music I prefer to choose rock genre music and listen to Fall Out Boy, No More Kings and Imagine Dragons. 
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